fewafj;w
Really good stuff here. The overall style in gameplay, art, and story is deliciously coherent, identifiable, and just *works*
Gameplay itself was simple, but challenging enough and certainly engaging, and the art was excellent (though the transparency of the clone irked me a bit), but I think the standout part of this game is the worldbuilding and the methods used to establish this alternate clone universe. The commercials and intro were a great alternative storytelling method-- kudos to the engaging voice actors! -- and oh, thank god you installed the 'skip' feature-- seeing them once or twice is enough.
Additional stuff I would've liked to see: difficulty selection (speed, complexity of arrow sets) and more diversity in actions taken. Perhaps get some two-handed action in the sequel? :D?